Symphony of Noise

Symphony of Noise

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Electronic - Industrial | Omaha, Nebraska, United States
Total Song Plays: 5   
Member Since: 2015
   Last Login: over 30 days ago

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Mirror

2015

This is a best-of compilation from former albums.

Point of Access

2000

This album was mixed together in Sonic Foundry's Sound Forge. Fruity Loops was used for most of the programming unless otherwise mentioned.

Empty Bottles

2002

This album was sequenced in Fruity Loops.

Cremation has a melody nod to The Day The World Went Away.

Splinters...

Orbital Decay

2002

This album was created entirely with Fruity Loops.

Sleeping in a Sandbox was a remix I did for someone. I am sorry I do not remember...

The Death of it All

2004

The original album title to this was The River of Piss. I got it to a rough draft of about 12 songs. I had spent several days listening to a burned...

Meant For Sleeping

2005

I once worked in a production facility among various machines. It got to the point I couldn't sleep anymore. I just thought it was far too quiet...

Shades of Grey

2007

tsernU and drawnI gnispalloC are Collapsing Inward and Unrest backwards. Nothing done differently but simply playing them in reverse. This was put on...

Failure

2011

This album was pieced together of a number of tracks I had created which were sitting around. The final drive and inspiration was presented by...

Fourteen Days

2014

This was a project where only two songs had remotely anything done when the deadline was only two weeks away. I was dead set to release something at...

Failure

2011

Electronic - Industrial

This album was pieced together of a number of tracks I had created which were sitting around. The final drive and inspiration was presented by Eustace John. The software used for programming and mixing was Reason. Samples were taken into Adobe Audition. Guitar ran through a four port analog mixer, Jamlab analog to usb input and distorted in Guitar Rig 2. Drum Kit From Hell was imported and used heavily. Live triggering done via KeyRig49 by MAudio. Final album mixing and tweaking done in Adobe Audition. The song Phoenix was named because the track was one I initially hated for reminding me too much of stuff off my first album but later rose in appreciation. It was named over a year before we moved to the city named Phoenix without any prior knowledge of plans out ahead. Eyeliner is a track created out of the very addictive beat from the Lil Mama song Lip Gloss. I felt it was a huge beat with horrible lyrics and almost no production at all. After my mother and sister listened to it enough I finally broke down and spent a couple days getting my hands in it. Christmas Headache, formerly named Jesus, was created entirely at Central Life Science on a laptop. A coworker named Jesus had input on the short track's evolution. Burnout features guitar from Josh, aka Navin from Bloodcow. My rig crashed a day before his planned period working with me. So by the time I got it back up and running there was a god awful feedback we couldn't get rid of. Figured it out AFTER the session. But it was too awesome not to use. Stimulated and Feelingless is a demo off what was to be on The River of Piss.

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